TEBS - Technology-Enhanced Board Game System

by   Christina Russo Russo, Stuart Moyes, Garrett Bargewell, Erik Kelemen, Angeline Soetanto, Yuvraj Fowdar

The TEBS device is a unique gaming platform that combines the dynamic gameplay of digital board games, with the tactile feel and social advantages of physical board games.

It's features include:

* Physical pieces and large buttons communicate player movement and decisions to the digital display in real-time.

* Over 200 components, including 100 magnetic sensors, work together under the hood to detect player pieces on the game board and button presses.

* Players receive written instructions, feedback and prompts in real time throughout the game.

* Responsive, digital display that dynamically updates game board with each move.

* Comes with first game "Snakes and Ladders" with a twist - incorporating different game mechanics and mini-games (Wild Goose Chase, Falling Fruits and Pest Control) to enhance the player experience.

* Unique gameplay mechanics that give players a shortcut, detour or chance to steal the lead, swap snakes and ladders positions, and assist lagging players to catch up to the pack.

* Modular design built with future game expansion in mind.

* Flexible grid sizing up to 10 x 10 grids to incorporate multiple game designs.

* Portable, closed system that can be played offline wherever your table is.

* Affordable parts such as buttons that can be easy replaced if required.

* Accessibility-friendly with colours chosen to assist people with colour vision deficiencies and achieves a AAA rating for the WCAG’s Contrast (Enhanced) Success Criterion.

Device with screen showing a digital version of snakes and ladders. Connected via wires to a big tactile red and blue button. Six game pieces sitting on the device.Device with screen showing a digital version of snakes and ladders. Connected via wires to a big tactile red and blue button. Six game pieces sitting on the device.

Prize Categories

Best Project with the Most Commercial Potential

Technologies and Skills
  • Game Design
  • Hardware
  • Interaction Design
  • User Experience

Supervisors

Mashhuda Glencross  , Jason Weigel  , Lorraine Han

Project Source: DECO3801

Tags
  • board game
  • board
  • game
  • device
  • technology
  • enhanced
  • technology-enhanced
  • interactive
  • system
  • modular
  • digital
  • accessible
  • snakes and ladders
  • tactile
  • social
  • immersive
  • piece detection
  • embedded system
  • Raspberry Pi
  • collaborative
  • Six-Sided Dice